![]() Added more randomness to construction, repair and demolish sounds and slightly higher 3D sound spread.That means more peasants assigned to a task will make more noise, and the entire soundscape should have more depth. Changed the way sounds are managed on construction, repair, and demolish - they are now per peasant, not per building.Expanded the “Darkest Nights” story slightly.Warm your imagination with some of these fantastical favourites. Sinister, comical, mysterious and mythical happenings all form the German myths, legends and folklore tales still heard today. Eighty years on, locals are still asking. Germany’s famous black forests and early society make it the perfect magic pot for campfire stories. Despite the heroic rescue attempts of German villagers, five boys died. Balance: Increased field-of-view for guards from 180 to 270 degrees. In 1936, a school group from south London went on a hike in the Black Forest.Fixed: A bug where in the demo levels appeared to be available, but would never actually load.Fixed: Several bugs in “Children’s Tales” where dialogues would repeat when loading a save game.Fixed: The elusive bug that caused some monsters on some maps to spawn in the sky One minute off Exit 25 on Route 80 at the Morris County-Sussex County border, the Black Forest Inn features award-winning Continental-German cuisine in a.Fixed: A number of bugs in the “Darkest Nights” story.Fixed: A number of small code fixes that you probably didn’t even notice existed.Fixed: Detection error for guards that might have caused them to not see monsters. ![]()
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